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You searched for: (collection:virtual_worlds OR mediatype:virtual_worlds) AND -mediatype:collection
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[movies]EA-Land: The Final Countdown - How They Got Game Project, Stanford University
These are the last few minutes of EA-Land at the See You Soon Party in EA Town Hall, hosted by EA's Parizad. Tears are shed, final goodbyes are made, and lasting memories are created before the plug is pulled and the world is brought to an end. The party was held in the Community Pub (Test Center 3) and EA Town Hall (EA-Land), beginning Thursday, July 31st, 11 p.m and with a scheduled ending of 4 a.m...
Keywords: EA-Land; The Sims Online; Archiving Virtual Worlds; Electronic Arts; Shutdown; Parizad; See You Soon Party; Town Hall; Degtiar
Downloads: 12,022
[movies]The Science Conference in WoW, 9 May 2008 - gathering before day 1 - Henry Lowood
Video capture from gathering before first day, 9 May 2008, of "Convergence of the Real and the Virtual," The First Scientific Conference in World of Warcraft. These video captures show the conference group gathering on the first day, before the session begins. Some shots include the user interface, some do not. The character whose view is shown is Liebenwalde(Henry Lowood). "This is a scientific conference to be held May 9-11, 2008, inside World of Warcraft, devoted to research on WoW and on vir...
Keywords: World of Warcraft; Blizzard Entertainment; Convergence of the Real and the Virtual; Science magazine
Downloads: 2,535 2.00 out of 5 stars2.00 out of 5 stars(1 review)
[movies]Simulated Disaster Teaching with Technology Module - De La Pena, Nonny
"A USC Center for Scholarly Technology and Technology Enhanced Learning project uses the virtual world of Second Life to immerse students inside the story they are covering - what would happen if campus could not be accessed to due a natural disaster? Could continuity of teaching be guaranteed? What are the advantages of digital tools for teaching, what works, what doesn't. Draxtor Despres spent time with a class of international journalism students to find out." -- http://www.youtube.com/watch?...
Keywords: Second Life; Linden Lab; De La Pena, Nonny; Castaneda, Laura; Chapman, Wendy; University of Southern California, Center for Scholarly Technology and Technology Enhanced Learning; Drax, Bernhard; Earthquakes; Universities; Higher Education; Journalism; Sand Castle Studios; draxtor.com
Downloads: 1,508 5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars(1 review)
[movies]DSK Guide to Video Game History - Paul Driscoll
Welcome to my History of Video Games where I try to tell the story from its beginnings through to the present day and the future. On reading video game histories I have always been frustrated by many of the systems I and my friends grew up with in the UK not being mentioned or at best being only given a foot note. The reason is of course many of these publications are American in origin and so of course over there these systems were little known about...
Keywords: DSK; Reto; Game; History; Sega; Nintendo, Atari, Amiga, C64, Spectrum, GTA, Game, Gaming, Pac
Downloads: 401
[movies]Nogg-aholic_the_movie - Tobias "Dopefish" Lundmark
"Movie Summary Video: DivX 6, 2000kbps, 640x480 @ 25 fps Audio: Mp3, 56kbps, 24khz, Stereo Source: Fraps, 800x600 @ 25 fps Nominated for best tech, best audio and best WoW movie for the fourth annual Golden Llama Awards. Golden Llama Nominations Golden Llama Awards This is the long awaited sequal of Exploration the movie, I hope it hasn't became too hyped because of all the delays. Its been in over two months of production with over 50gb of raw data and almost 400 of unique clips, and it only to...
Keywords: World of Warcraft; Blizzard Entertainment; Nogg-Aholics; Dopefish; Lundmark, Tobias; Forg
Downloads: 1,187
[movies]The 4chan Cup: 2013 Autumn Friendlies – Day 3 - Bibliotheca Anonoma Task Force
The 4chan Cup ============= The 4chan Cup is a series of virtual soccer tournaments played between soccer teams, that represent nearly every board on 4chan. The teams, the commentators, and the fans of the cup powerfully depict each board's unique culture, rivalries, and traditions. The 2013 4chan Summer Cup had over 2,700 unique viewers for it's most popular matches, a viewership that rivals that of physical soccer tournaments...
Keywords: 4chan; The 4chan Cup; Sports; E-Sports; Pro Evolution Soccer; Soccer; Football; Bibliotheca Anonoma
Downloads: 267
[movies]Game Capture: Archives of Multiplayer Game Worlds - Henry Lowood
"The history of multiplayer game worlds and virtual realities can be told with reference to a variety of documentary sources. Players find the most compelling "proof" of a memorable event or claimed exploit in visual documentation captured from actual gameplay: Screenshots or, even better, video recordings of the actual events. "Game Capture" glimpses moments from multiplayer games and virtual worlds through screenshots and video grabbed (and sometimes edited) by and for players." -- from the in...
Keywords: Massively Multiplayer Games; MUD1; Habitat; Ultima Online; Quake 2; Thresh; Billox; Everquest; Warcraft III; World Cyber Games; Star Wars Galaxies; LucasArts; Lucasfilm; World of Warcraft; Eve Online; Goonswarm; Red Alliance; Serenity Now; Second Life; Linden Lab; Hershman-Leeson, Lynn; Lowood, Henry; Bennetsen, Henrik; How They Got Game Project; Half-Life: Counter-Strike Mod; Team 3D
Downloads: 2,698
[movies]Lucasfilm & Quantumlink: Introducing Habitat - Lucasfilm, Ltd.
"Lucasfilm's Habitat -- it's a wonderful new place that's simply out of this world. Coming to life only on QuantumLink." Thus ends this remarkable demo of Habitat, Lucasfilm's graphical virtual world that ran on the QuantumLink (later known as AOL) network. Put together in 1986 by one the co-designer of Habitat, Chip Morningstar, this video addresses many of the features and issues of virtual worlds, such as avatar creation and experimentation with identities...
Keywords: Lucasfilm; Habitat; Morningstar, Chip; Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 447
[movies]Contact Consortium: Mark Pesce & Tony Parisi Keynotes @ Earth to Avatars Conference (Oct 1996) - Contact Consortium
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 62
[movies]EALand: See You Soon Party - How They Got Game Project, Stanford University
This video captures the entire See You Soon Party in EA Town Hall, hosted by EA's Parizad. Tears are shed, final goodbyes are made, and lasting memories are created before the plug is pulled and the world is brought to an end. The party was held in the Community Pub (Test Center 3) and EA Town Hall (EA-Land), beginning Thursday, July 31st, 11 p.m and with a scheduled ending of 4 a.m. PDT. The game world was officially shut down as of 4:35am PST, August 1st, 2008...
Keywords: EA-Land; The Sims Online; Archiving Virtual Worlds; Electronic Arts; Shutdown; Parizad; See You Soon Party; Town Hall; Lost Server Connection; How They Got Game; Degtiar
Downloads: 540
[movies]Exploration: The Movie - Tobias "Dopefish" Lundmark
The Nogg-aholics were a "community" of WoW players called the Nogg-aholic Collaboration (NAC). During their halcyon days, from 7 Jan. 2006 to 7. Jan 2007, they gathered instead around an information resource, the Nogg-aholic Forum, and a collaborative machinima project, "My Burning Valentine." Led by prominent WoW explorers such as Dopefish, Malu05 and Snoman, this group of players applied their "leet skills" to "explore the unexplored," a motto affixed to many screenshots of hidden areas in the...
Keywords: World of Warcraft; Blizzard Entertainment; Nogg-Aholics; Dopefish; Lundmark, Tobias; Forg
Downloads: 3,185
[movies]The Art of Interactive Storytelling - Douglas Wilson
This video is one of two loops prepared by Douglas Wilson for an exhibit curated by Henry Lowood and Casey Alt of the How They Got Game Project, Stanford Humanities Lab, called "Fictional Worlds, Virtual Experiences: Storytelling and Computer Games." The exhibit was hosted by the Cantor Center for Visual Arts at Stanford University and ran from 12 Nov. 2003 through 28 March 2004. Featured games include Adventure, Ultima IV, Final Fantasy 4, Final Fantasy 7, Half-Life, The Secret of Monkey Island...
Keywords: Wilson, Douglas; How They Got Game project
Downloads: 1,031
[movies]Onlive Traveler: AVATARA Documentary by 536 Productions - Donato Mancini, Jeremy Turner & Patrick "Flick" Harrison (2003) - 536 Productions
AVATARA, a documentary about Traveler and its inahbitants (made in 2003) by 536 Productions of Vancouver, BC, Canada. Note that in the introductory audio dialogue, the speaker mentions the date of 1993, more likely this was 1996, the year Onlive Traveler was released to the public. This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 9,364 5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars5.00 out of 5 stars(1 review)
[movies]World of Warcraft: Raid - Karazhan - How They Got Game Project, Stanford University
Karazhan, also known as Medivh's Tower or the Ivory Tower, is an abandoned citadel located on a nexus of ley lines in southern Deadwind Pass. The tower is best known for its last known occupant — Medivh, the last Guardian of Tirisfal. After Medivh was killed by the army of Stormwind, the tower sealed itself off from the rest of the world. But recently, Karazhan has reawakened — an evil presence has taken the tower as its own, its halls crawling with spirits and demons...and Medivh's presence...
Keywords: World of Warcraft; Blizzard; Player Vs. Player; Instances; Raids; Karazhan; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 951
[movies]World of Warcraft: PvP - Warsong Gulch - How They Got Game Project, Stanford University
Warsong Gulch is a player-versus-player(PvP) battleground nestled in the southern region of Ashenvale forest. It is located near the area where Grom Hellscream and his Orcs chopped away huge swaths of forest during the events of the Third War. Despite disagreements from Thrall and the shamans, some orcs have remained in the vicinity, continuing their deforestation to fuel the Horde's expansion. They call themselves the Warsong Outriders...
Keywords: World of Warcraft; Blizzard Entertainment; PvP; Battlegrounds; Warsong Gulch; How They Got Game; Clas; degtiar
Downloads: 419
[movies]World of Warcraft: PVP -- "Learn to PvP" Raids Stormwind and Ironforge - How They Got Game Project, Stanford University
A Horde Player vs. Player (PvP) guild called "Learn to PvP" raids Stormwind and Ironforge on the Frostmane realm (server). The raid begins with the first contact with the Alliance at the entrance of Stormwind, goes through runs as a ghost and attempts to rush back, and finally a run through the tram system along with a final rush into Ironforge. At the end, guild members see who can stay alive the longest in the enemy city...
Keywords: World of Warcraft; Blizzard Entertainment; Guilds; Player vs. Player; PvP; Learn to PvP; Raids; Stormwind; Ironforge; Frostmane; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 639
[movies]Second Life: Alice's Looking Glass Maze and Chess - How They Got Game Project, Stanford University
In this Alice in Wonderland-themed region, two people play chess on a giant chessboard, while a short stroll reveals a storybook-themed maze. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: Second Life; Archiving Virtual Worlds; Linden Lab; Alice; Mad Hatter; Mazes; Chess; Storybook; degtiar
Downloads: 343
[movies]Contact Consortium: Dave Blackburn Session on Motion Capture at Avatars97 (Oct 1997)
From the private collection of Virtual Worlds pioneer Bruce Damer
Keywords: Virtual Worlds, Bruce Damer Virtual World Videos Collection
Downloads: 132
[movies]Second Life: Cloud Nine - How They Got Game Project, Stanford University
I stop by to take a look at a hangout with a dance club that has music, dancing, and trivia. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: Second Life; Archiving Virtual Worlds; Linden Lab; Dance; Dance Clubs; Cloud Nine; degtiar
Downloads: 191
[movies]Bruce Damer Private Conversation about Avatar Worlds (1996) - Allan Lundell/Bruce Damer
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 58
[movies]Second Life: Neko Hangout Live Music Featuring Old Frogg Marlowe - How They Got Game Project, Stanford University
Old Frogg Marlowe performs live with singing and guitar playing at a hangout. Players gather to hear the music, dance, and cheer for Frogg Marlowe's performance. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: Second Life; Archiving Virtual Worlds; Linden Lab; Neko Hangout; Music, Live; Frogg Marlowe; degtiar
Downloads: 178
[movies]DigiBarn: Short Titled Demo of Spacewar! on PDP-1 Computer History Museum (Sept 2006) - DigiBarn Computer Museum
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 95
[movies]Second Life: Alice's Looking Glass Forest - How They Got Game Project, Stanford University
A tour around the first area in Alice's Looking Glass/Mad Hatter Dance Club, a forest setting inspired by the classic story Alice in Wonderland. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: Second Life; Archiving Virtual Worlds; Linden Lab; Alice; Mad Hatter; Forest; degtiar
Downloads: 412
[movies]World of Warcraft: Quest - Horde Trauma - How They Got Game Project, Stanford University
To achieve the artisan skill level in First Aid, the secondary profession for making and using bandages to quickly heal wounds, players must complete a quest involving a mini-game. Although many quests have players out in dangerous territory doing battle, some involve less intensive activities. In this case, the player must solve a triage problem: which wounded soldiers to bandage before they succumb to their wounds...
Keywords: World of Warcraft; Blizzard Entertainment; Quests; Horde Trauma; First Aid; Classes; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 479
[movies]Gone Gitmo - Bernhard Drax
This machinima documentary by Bernhard Drax is a "chronicle of the development of GONE GITMO, a virtual installation of Guantanamo Bay Prison in Second Life. GONE GITMO is a collaboration between Nonny de la Pena and Peggy Weil." For more information, see the Gone Gitmo website, http://gonegitmo.blogspot.com. This website also includes a direct link via SLURL to Gone Gitmo on Network Culture Island in Second Life...
Keywords: Second Life; Linden Lab; Drax, Bernhard; Weil, Peggy; De La Pena, Nonny; Gone Gitmo; Guantanomo Bay
Downloads: 312
[movies]EA-Land: Hollywood Restaurant - How They Got Game Project, Stanford University
This video takes place on a property in EA-Land, previously known as The Sims Online. I stumbled across a homely diner called "Hollywood Resteraunt", featuring food and Sims waiting to be served. If only I had been hungry... Some unusual chat goes on between several acquaintances. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: EA-Land; The Sims Online; Archiving Virtual Worlds; Electronic Arts; EA; Hollywood Resteraunt; Tails Hollywood; Hollywood Restaurant; degtiar
Downloads: 154
[movies]CA-Unicenter The Next Generation Narrated Walkthrough (Virtual Network Management) - Computer Associates
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 385
[movies]World of Warcraft: PvP - 3v3 Arena 4 - How They Got Game Project, Stanford University
The arenas are part of a Player-versus-player(PvP) system implemented in World of Warcraft after it was first released. This system offers a more competitive and rank-based experience with the sole objective of having two pre-organized teams of two, three, or five players fight against each other until everyone on one team is defeated. Teams have a rating that changes based on wins and losses. This rating is also used to automatically choose teams of similar strength to pit against each other...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Arenas; Grassburners; Blade's Edge Arena; Ring of Blood; How They Got Game; Massively Multiplayer Games; Clas; Archiving Virtual Worlds; degtiar
Downloads: 229
[movies]The 4chan Cup: 2013 Autumn Babbies – Day 5 - Bibliotheca Anonoma Task Force
The 4chan Cup ============= The 4chan Cup is a series of virtual soccer tournaments played between soccer teams, that represent nearly every board on 4chan. The teams, the commentators, and the fans of the cup powerfully depict each board's unique culture, rivalries, and traditions. The 2013 4chan Summer Cup had over 2,700 unique viewers for it's most popular matches, a viewership that rivals that of physical soccer torunaments...
Keywords: 4chan; The 4chan Cup; Sports; E-Sports; Pro Evolution Soccer; Soccer; Football; Bibliotheca Anonoma
Downloads: 42
[movies]Digibarn: Original 1974 Maze War Version running on restored Imlac PDS-1 by Tom Uban (Nov 2004) - DigiBarn Computer Museum
Digibarn: Original 1974 Maze War Version running on restored Imlac PDS-1 by Tom Uban (Nov 2004) This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 1,474
[movies]World of Warcraft: Shattrath City Tour - How They Got Game Project, Stanford University
I take a small tour of Shattrath, the huge sanctuary city in the heart of the Outland, on my flying mount. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: World of Warcraft; Blizzard Entertainment; Shattrath City; Outland; World of Warcraft: The Burning Crusade; Flying Mount; How They Got Game Project; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 343
[movies]The 4chan Cup: 2013 Autumn Babbies – Day 1 - Bibliotheca Anonoma Task Force
The 4chan Cup ============= The 4chan Cup is a series of virtual soccer tournaments played between soccer teams, that represent nearly every board on 4chan. The teams, the commentators, and the fans of the cup powerfully depict each board's unique culture, rivalries, and traditions. The 2013 4chan Summer Cup had over 2,700 unique viewers for it's most popular matches, a viewership that rivals that of physical soccer torunaments...
Keywords: 4chan; The 4chan Cup; Sports; E-Sports; Pro Evolution Soccer; Soccer; Football; Bibliotheca Anonoma
Downloads: 79
[movies]World of Warcraft: PvP - 3v3 Ruins of Lordaeron Arena - How They Got Game Project, Stanford University
The arenas compose a Player-versus-Player(PvP) system implemented into World of Warcraft years after it was first released. This system offers a more competitive and rank-based experience with the sole objective of having a pre-organized team of 2, 3, or 5 players fight against others until everyone on a team is defeated. Teams have a rating that changes based on wins and losses. This rating is also used to automatically choose teams of similar strength to pit against each other...
Keywords: World of Warcraft; Blizzard Entertainment; Player Vs. Player; Arenas; Grassburners; Ruins of Lordaeron; How They Got Game; Clas; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 210
[movies]NoSkill DOOM demo tests - Henry Lowood
This set of files and the write-up document efforts by Stanford's How They Got Game team, as part of the Virtual Worlds 2 project, to experiment with data input as a means for game software preservation auditing.
Keywords: DOOM
Downloads: 2,002
[movies]The 4chan Cup: 2013 Autumn Babbies – Day 8 - Bibliotheca Anonoma Task Force
The 4chan Cup ============= The 4chan Cup is a series of virtual soccer tournaments played between soccer teams, that represent nearly every board on 4chan. The teams, the commentators, and the fans of the cup powerfully depict each board's unique culture, rivalries, and traditions. The 2013 4chan Summer Cup had over 2,700 unique viewers for it's most popular matches, a viewership that rivals that of physical soccer tournaments...
Keywords: 4chan; The 4chan Cup; Sports; E-Sports; Pro Evolution Soccer; Soccer; Football; Bibliotheca Anonoma
Downloads: 140
[movies]Shout Interactive: Leaving the Fold - Demo of Eyematic Facestation (early 2000s) - Shout Interactive
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 52
[movies]Life Squared: An Archival Encounter - Stanford University Libraries & Academic Information Resources
Life Squared is a virtual archive of the first site specific art exhibit which was created by Lynn Hershman-Leeson at the Dante Hotel in San Fransisco. This video provides a look into the Life Squared exhibit created in the virtual world Second Life to show case a small portion of the archives of Hershman-Leeson held by the Stanford University Libraries. Developed as part of the Preserving Vritual Worlds Project.
Keywords: Life Squared; Stanford University Libraries and Academic Information Resources; Second Life; Linden Lab; Morin, Daisy; Rojo, Susan; Libraries; Archives
Downloads: 195
[movies]EA-Land: Work at the Robot Factory - How They Got Game Project, Stanford University
Money isn't always easy to acquire, and one way to earn simoleans is to work at the robot factory. Here, players work together to activate machines that build the robot as part heads down the conveyor belt. Occasionally, problems come up, and players need to quickly diagnose the issue and repair it before robots start exploding. And of course there's that classic Robot Factory music :-) This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at S...
Keywords: EA-Land; The Sims Online; Archiving Virtual Worlds; Electronic Arts; Heckhol Industrial; Work; Jobs; Careers; Robot Factory; degtiar
Downloads: 215
[movies]DigitalSpace Traveler: Noel Paul Stookey's Virtual Party (April 2004) - DigitalSpace
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 82
[movies]DigitalSpace: 3D Agent Astronauts preparing for EVA (2002) - DigitalSpace/DM3D Studios
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 106
[movies]Worlds Chat Demo: Industrial Video by Worlds Incorporated (1995 or 1996) - Worlds Incorporated
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 220
[movies]Electric Communities: On-Screen Demo of Avatar Saying Hello and Walking in EC Habitats (recorded 2006) - Electric Communities/Bruce Damer
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 143
[movies]DigitalSpace: PSA Robot Traverses ISS (2002 NASA Project) - DigitalSpace/DM3D Studios
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 109
[movies]Electric Communities: On-Screen Demo of Avatar Entering New Room in EC Habitats (recorded 2006) - Electric Communities/Bruce Damer
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 81
[movies]DigitalSpace: Upper Floor of 3D Virtual Version of FMARS Mars Analogue Habitat (2002) - DigitalSpace/DM3D Studios
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 69
[movies]EA-Land: Stomping Roaches - How They Got Game Project, Stanford University
Cockroaches that infest one's home can be quite a nuisance. Though it can be quite rewarding to stomp them all down ;-D This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: EA-Land; The Sims Online; Archiving Virtual Worlds; Electronic Arts; Roachstomp; roaches; Aso; Thornbury; Degtiar
Downloads: 176
[movies]Digibarn: Maze War Presentation by Howard Palmer - Short Demo (Nov 2004) - DigiBarn Computer Museum
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 70
[movies]Tabula Rasa: The Final Stand - Max "Sigoya" Taha
"Last night[28 Feb 2009], the MMO universe lost one of its own as Tabula Rasa 's AFS warriors stormed back to Earth for the final epic battle in New York's shattered streets. The battle was tough, but the fighters won, and the game was over. Thanks to the live team for the final stand and goodbye Tabula Rasa, we hardly knew you..." - Sigoya
Keywords: Tabula Rasa; Shutdown; NCsoft; Taha, Max; Sigoya
Downloads: 396
[movies]EA-Land: Sims Online Museum - How They Got Game Project, Stanford University
MonkeyBear opens a museum showcasing the many popular, rare, and special objects and events that could be found in TSO/EA-Land over the years. From cannons to Mystic Trees to rare pets and old cities, MonkeyBear's Sims Online Museum leads us through a brief history of The Sims Online and EA-Land. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: EA-Land; The Sims Online; Archiving Virtual Worlds; Electronic Arts; Sims Online Museum; MonkeyBear; Degtiar
Downloads: 542
[movies]EA-Land: Shopping for PJs - How They Got Game Project, Stanford University
I stop by Clothes N' More to pick out a new set of pajamas to wear. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: EA-Land; The Sims Online; Archiving Virtual Worlds; Electronic Arts; Shopping; clothes; Clothes N' More; BIG D; Degtiar
Downloads: 132
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